Responsible for coordinating with other artists and animators, and attending meetings to deliberate ongoing projects.
Utilize 3D texture, modeling, mapping, and other methods to craft visual effects, graphics, and animations.
Assess 3D arts and make suggestions.
Meet with designers, clients, and management to discuss and review projects and deadlines.
Collect feedback from directors, designers, animators, and clients.
Craft 3D assets to meet artistic guidelines and requirements.
Draw up storyboards to visualize creative scenes and produce realistic environments for games, movies, and other visual effects animations.
Responsible for troubleshooting problems that arise while working on a project.
Develop a deep understanding of project requirements and conceptualizing creative ideas.
Editing yours and other creations based on reviews and feedback.
Make spec sheets with accurate information for others to follow.
Research related topics and references for inspiration for your designs and upcoming projects.
Conceptualize concepts and processes in order to develop the best course of action.
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